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Logical Ramblings

Humorous stories, reviews, and insights on life, the universe, and everything.

Month

October 2012

New TMNT Premier Review

When I was growing up, there were several cartoon shows that I watched almost religiously.  One of those cartoons was Teenage Mutant Ninja Turtles.  It had great animation, humor, action, and snarky one-liners.  It was awesome and I loved it.  The theme music was really catchy and I would be excited to watch the episode.  My brother and I even had many of the action figures and would play out our own little episodes with them.  Those were great times.

There are a lot of newer cartoons that I don’t really get, but that’s probably just a combination of me being older and having such a nostalgic feeling towards my favorite cartoons growing up, and being disappointed that there aren’t really cartoons like those on anymore.  Well, once again, there is a new Ninja Turtles cartoon that’s being aired on Nickelodeon.  When I first saw the preview, I’ll admit I was a little skeptical about it.  The animation isn’t drawn, it’s computer generated.  I was also kind of excited, because I did love the TMNT movie that came out several years ago which was also computer generated.  Could it live up to my expectations?

I watched the premier of the new TMNT cartoon this weekend and I have to say, I love it.  The animation is actually very well done, and it has some very cartoony effects that seem to be inspired from anime for showing emotions.  It’s very comical.  The voice work was done very well and the new theme song is extremely catchy.  You can tell that it’s inspired from the original cartoon theme but made more ‘hip’.  Oftentimes this can be detrimental, but in this case it’s done very well, I think.

The storyline feels a little more ‘grown up’, if that makes any sense.  I’m not sure if it’s following the actual comic exactly or loosely (I’ve never read any of them, sadly) but it has certainly drawn me in.  When I watched it, I almost felt like a little kid again, getting excited to see the Ninja Turtles.  If you have any interest in TMNT at all, or were a fan of the original cartoon, then I would definitely recommend checking out this new cartoon on Nickelodeon.

Megaman 10 Chronicles: Part Two

It’s that time again, time for another Megaman 10 level review!  We’re calling it Megaman Monday (my wife’s idea), isn’t alliteration great?  I was originally thinking one level for every Monday, but after this latest one I might consider doing more next time.  These games have certain elements within them that have become a recurring theme in the series.  There are many like the disappearing platform blocks I mentioned in the previous level review.  There are of course the eight robot masters and usually the main antagonist is Dr. Wily.  The stages seem to stick to an elemental format: water, fire, earth, and wind.  By necessity they have to pull other elements out to have enough stages, so it suddenly becomes similar to Pokémon types: wood, rock, electric, shadow.  There’s something else that seems to bring its evil presence into each game: the spikes which bring instant death.

These spikes take many forms, but the main idea is always the same.  You touch these prickly bastards, and you die.  Whoever designed them though, “You know what?  That life bar you got there?  It doesn’t mean shit, you touch my spikes and you die instantly!”  Those spikes really piss me off to be honest.  One of the requirements for designing a Megaman stage must be that you have to be an asshole.  It’s their job to make sure you die several times trying to get to the boss.  These spikes happened to show up in the level that I played.  This boss stage was “Pump Man”.  I guess he shoots out air blasts and pumps water.  His head looks like an old fashioned well pump.  Apparently the story for Megaman 10 is that all of these robots had jobs / tasks that they performed for the community until a strange virus, Roboenza, infected them and made them violent and bent on world domination, that’s some crazy virus.  I wonder what Sheep Man’s job was?  Herding sheep I suppose.  Pump Man purified apparently purified the water and his stage looks like a water purification plant I guess.  There are lots of pipes with water coming out of them.

The stage had a lot of water but only about a third of it was actually under water and as soon as you reach that part, you encounter the insta-death spikes and also giant bubbles that try to trap you and lift you up into the spikes.  I died several times in this stage, and the stage itself was much more difficult than the boss.  I didn’t enjoy the stage, but maybe that’s because it annoyed me so much.  I felt the colors were a little too focused on green, reminding me of an original Gameboy game.  It seemed pretty bland to say the least.  This stage was challenging though and I was relieved that Pump Man was pretty much a push over because I didn’t want to play through it again.

To defeat him, I used the weapon I got from Sheep guy, whatever it’s called: electric wool, sheep-shocker, whatever.  When you use it a cloud shoots out and if that cloud hits the enemy it does a little bit of damage and then disappears.  If it doesn’t then it goes to the top of the screen and shoots down a lightning bolt for the enemy to run into, which is pretty cool, except you can only use it four or five times before you run out of the energy to use it.  I repeat, four to five times.  This makes it practically useless!  So I mostly used the main weapon, the Mega Buster, on Pump Mcfly.  He was a breeze; he jumped around generating a “water shield” made of little balls and then shooting those balls outwards around him.  I blasted him without taking much damage and didn’t die once trying to defeat him or learn his pattern.

My Pump Man statistics and ratings:

  • Boss oddity: 6/10
  • Stage likability: 4/10
  • Difficulty rating: 6/10
  • Number of deaths: 12
  • Number of curses at the game: 18
  • Final curse: None: this lamer gave me no trouble at all.  His stage on the other hand…

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